Player Movement

The gameplay of Fate of Glocken will consist of many ways of going through the environment and through firefights. There are ways to go through buildings, climbing over obstacles, sliding under obstacles, and much more.

Basic
The player will be able to do the usual and most basic movement when it comes to traversing in a first person game.

Walking, Running & Sprinting
The most basic movement is walking, the player will be able to both walk and run. Walking produces less noise and allows for more stealthy movement through the environment whilst running and sprinting can allow faster movement and less chance of getting hit by bullets, but will attract much more attention.

Walking
Walking will slow down the player by a quarter and will produce less noise, it will also allow for the stamina to regenerate a bit faster than when running.



Running
Running does not waste stamina but causes more sound and decreases the regeneration rate of stamina. Running does not use up stamina, it is not the same as sprinting. The player can fire their weapons whilst they are running but it will not be very accurate.

Sprinting
Sprinting uses up stamina over time and makes the most sound out of the three basic movements. The player cannot fire their weapon when they are sprinting; the more that a player sprints, the less accurate they will be when they stand still right after sprinting, this means that snipers cannot be sprinting too much near enemies or they will have too much weapon sway when they need to take a shot.

Crouching and Prone
The player can also crouch and prone, both decrease movement speed and lower sound from footsteps. Prone however makes the player much slower than crouching and can be used to get under obstacles. Crouching and going prone also increases accuracy and increases the regeneration rate of stamina.

Dodging Mechanics
The player will be able to do multiple things in and out of combat when it comes to "dodging". These things include sliding, rolling, and dashing.

Sliding
Sliding allows the player to get into safe spots away from enemies by staying low. This however uses some stamina and if overused can make the player tired out. The player can slide by sprinting in a direction and then pressing their crouch key.